The free demo is days away from Steam. Before we open the gates, we swept the whole sector: hundreds of automated runs with a bot that can die, every screen from the Steam Deck to a 5K monitor, thirty restarts in a row, broken save files and a dead server. No crashes and no memory leaks. What we did find is below: a handful of bugs, a starter operator who fell behind, a barrage that seemed to end twice, and fire that barely burned.
The Steam demo is the first thirty waves of the war, and it ends on the Inferno.

The bot runs showed a curve that was flat, then a wall. Waves one to four did nothing, the first Baron ended a quarter of first runs, and the Commander waves before the Inferno hit harder than the Inferno itself.


Burning ground from the Inferno, Pyros and the later bosses only scratched you. Every frame of fire gave you a moment of invulnerability, so about one hit in twenty landed. It now burns in steady ticks: 6 damage per second in the Inferno's fire, 4 in a Pyro's, and overlapping patches don't stack. Step out of it.

We wanted the first thirty waves to feel like the war you will fight in the full game: readable, fair, and hard at the right moments. The free demo lands on Steam in the coming days. Play it, hold the sector, and tell us in the Discord where it broke you. Blitz: Last Stand comes to Steam in Q1 2027, and everything you earn in the demo comes with you. Put it on your wishlist so you know the moment it lands.